Following today's "public discussion" on Discord, the following decisions were made:
- Raising the Exp;
- Raising the drop;
- Raising the party bonus;
- Raising the golden invasions: everything is 15x each, Golden Tantallos is 10x;
- Reduce HP of gold invasions;
- Change of resets per week: 5 resets instead of 3;
- Non-PvP zones: Lost Tower (all) and Icarus (except Phoenix of Darkness area);
- Added information for all quests.

The changes take effect now.

Other ideas for which there is no final decision:
(you can comment on them in Discord, and if we decide on them, we will announce it here, in time)
- Earlier launch of Castle Siege;
- Server reset.

Disapproved ideas:
- Dynamic reset level;
- Sale of stones in stores.

If you have other ideas or comments on the solutions, it is best to write in Discord, in the General channel, so that everyone can join the discussion.
We will let the server work with these settings for about a week to see the feedback and then we will comment further.
There will be no reset on the server at the moment, we will see how things will be perceived and it will be further decided and announced with enough time to react.

Due to player feedback (suggestions for changes regarding the exp, drop, etc.) we decided to make a "public discussion" of server changes, which will take place tomorrow (Saturday) on our Discord server:
https://discord.gg/tG9HT2ust8

Everyone should be present so that you can express your preferences and have the changes that make everyone happy.

The bosses were completely fixed, incl. the locations, the drop and everything - due to a personal problem I couldn't enable them at 00:00.

To help new characters and stimulate new registrations and new players:
each new character created from that moment on starts with 10 resets.

P.S. Inactive GMs have been removed. If you have any problems with GM or doubts - write.

The following additions and improvements have been made to the site:

  • Automatic instant logout of accounts when deleting a login session (from Settings) - a huge improvement in security;
  • New setting - "Only use saved login sessions" - improves security - allows login only when using "Remember me" option which creates a secure encrypted session on the server;
  • The visualization of the sections in Bank has been improved, they're now pixel-perfect;
  • Helper text has been added to Triple stats for more clarity;
  • There was an internal error that prevented some messages in Market from being displayed which is now fixed.

If you notice bugs or something wrong somewhere in the site or the game, report it! We give bonuses on such reports!
Have fun!

The SQL procedures for recording the results of the Blood Castle and Devil Square events were changed.

Up until now, the original procedures were untouched as they come with the original game.

Procedures have so far updated all data in the same record without creating new ones as needed. That is, if you go 10 times on BC1 and then 1 time on BC7, you will be counted as 11 times on BC7. I changed this and from now on there will be separate records for each BC (and DS respectively).

An additional test of Triple Stats was also done - I tested several different scenarios and everything looks absolutely fine. However, if any problems occur, notify us to fix them in time.

Cheers and happy holidays!

  • +4 (Golden Lizard) released;
  • +3 (Golden Dragon) were released in Devil Square;
  • Referral system for registration on the site with bonuses has been launched (in Settings).

Have fun!
If you have any new ideas, you're welcome to suggest!